Struct image_go_nord::palette::DynamicPalette [−][src]
pub struct DynamicPalette { /* fields omitted */ }
Expand description
Palette that can be constructed at runtime. Used to load custom or filtered palettes that can be changed between subsequent conversions.
Palette strings
A dynamic palette can be created by parsing a palette string. A palette string is just string of hexadecimal numbers separated by newlines. Representations can be uppercase or lowercase. Each line is parsed indivdually, so representations may be mixed. Lines not starting with a ‘#’ will be skipped. After a ‘#’, only the subsequent word will be parsed, so you can put comments after the color (including more numbers) provided there is a space after the color.
// a valid (but messy) palette string let palette_string = r#" ========== Nord Frost Palette ========== #8FBCBB is called nord7 #88c0d0 (nord8) #81A1C1 skip this line #5e81ac -- an informative comment about nord9? "#; let palette = DynamicPalette::from_palette_str(palette_string).unwrap(); let frost = StaticPalette::from_rgb_hex([ 0x8FBCBB, 0x88C0D0, 0x81A1C1, 0x5E81AC ]); assert_eq!(palette, frost.into())
Only works on byte-size subpixel images
Implementations
Trait Implementations
Returns the index of the closest match of color
in the color map. Read more
Determine if this implementation of ColorMap overrides the default lookup
.
Converts a static palette into a dynamic palette by cloning each color into a new colors vector for the new palette.
This method tests for self
and other
values to be equal, and is used
by ==
. Read more
This method tests for !=
.
Auto Trait Implementations
impl RefUnwindSafe for DynamicPalette
impl Send for DynamicPalette
impl Sync for DynamicPalette
impl Unpin for DynamicPalette
impl UnwindSafe for DynamicPalette
Blanket Implementations
Mutably borrows from an owned value. Read more
Compare self to key
and return true
if they are equal.
Instruments this type with the provided Span
, returning an
Instrumented
wrapper. Read more
Set the foreground color generically Read more
Set the background color generically. Read more
Change the foreground color to black
Change the foreground color to black
Change the foreground color to red
Change the foreground color to red
Change the foreground color to green
Change the foreground color to green
Change the foreground color to yellow
Change the foreground color to yellow
Change the foreground color to blue
Change the foreground color to blue
Change the foreground color to magenta
Change the foreground color to magenta
Change the foreground color to purple
Change the foreground color to purple
Change the foreground color to cyan
Change the foreground color to cyan
Change the foreground color to white
Change the foreground color to white
Change the foreground color to bright black
Change the foreground color to bright black
Change the foreground color to bright red
Change the foreground color to bright red
Change the foreground color to bright green
Change the foreground color to bright green
Change the foreground color to bright yellow
Change the foreground color to bright yellow
Change the foreground color to bright blue
Change the foreground color to bright blue
Change the foreground color to bright magenta
Change the foreground color to bright magenta
Change the foreground color to bright purple
Change the foreground color to bright purple
Change the foreground color to bright cyan
Change the foreground color to bright cyan
Change the foreground color to bright white
Change the foreground color to bright white
Make the text bold
Make the text dim
Make the text italicized
Make the text italicized
Make the text blink
Make the text blink (but fast!)
Swap the foreground and background colors
Hide the text
Cross out the text
fn color<Color>(&'a self, color: Color) -> FgDynColorDisplay<'a, Color, Self> where
Color: DynColor,
fn color<Color>(&'a self, color: Color) -> FgDynColorDisplay<'a, Color, Self> where
Color: DynColor,
Set the foreground color at runtime. Only use if you do not know which color will be used at
compile-time. If the color is constant, use either OwoColorize::fg
or
a color-specific method, such as OwoColorize::green
, Read more
fn on_color<Color>(&'a self, color: Color) -> BgDynColorDisplay<'a, Color, Self> where
Color: DynColor,
fn on_color<Color>(&'a self, color: Color) -> BgDynColorDisplay<'a, Color, Self> where
Color: DynColor,
Set the background color at runtime. Only use if you do not know what color to use at
compile-time. If the color is constant, use either OwoColorize::bg
or
a color-specific method, such as OwoColorize::on_yellow
, Read more
Sets the foreground color to an RGB value.
Sets the background color to an RGB value.
Attaches the provided Subscriber
to this type, returning a
WithDispatch
wrapper. Read more
Attaches the current default Subscriber
to this type, returning a
WithDispatch
wrapper. Read more